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Course Descriptions

AF 299
Independent Study in Fashion Design
Variable Credits (3 Credits Maximum);
Prerequisite: a minimum 3.5 GPA and approval of instructor, chairperson, and dean

AF 341
Costume Design for the Performing Arts
2.5 credits; 1 Lecture and 3 STUDIO hours per week
Limited to baccalaureate-level students or with approval of department chair. Application of skills to theatrical production design. Through analysis of live theatre, films, and videos, create costume plots and color compositions and learn research techniques, costume painting, and accessory construction.

AF 412
Ethnic Fashions: Resources and Applications
2.5 credits; 2 Lecture and 1 STUDIO hours per week
Prerequisites or Co-requisites: FF 111 and FF 221
Survey of ethnic fashions from archaic to contemporary periods, encompassing American Indian, Mesoamerican, Asian, African, and European folk cultures. Slides and actual costumes familiarize students with basic shapes, colors, symbols, patterns, and texture in ethnic costume and serve as inspiration in developing sketches for contemporary fashions.

AF 499
Independent Study in Fashion Design
Variable Credits (3 Credits Maximum);
Prerequisite: a minimum 3.5 GPA and approval of instructor, chairperson, and dean for Art and Design

FASHION DESIGN—APPAREL

AP 144
Outerwear and Performance Apparel Sewing Techniques
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisite: DP 111 or FD 131 or TL 111 or MW 141 or approval of program advisor
Produce outerwear garments in a sample-room setting using construction techniques specific to the outerwear and performance apparel market. Special focus is on the use of technically enhanced fabrics and protective design details in the construction of rainwear, urban outerwear, skiwear, and fishing, hiking, and boating apparel.

AP 222
Computer-Aided Flat Pattern Design
1 credit; 2 COMPUTER LABORATORY hours per week
Prerequisites: FD 121 and AR 112
Through hands-on experience, learn computer-aided design for patternmaking and understand its creative potential.

AP 223
Advanced Computer-aided Flat Pattern Design
2 credits; 1 Lecture and 2 LABORATORY hours per week
Prerequisite: AP 222 or approval of chairperson
Learn advanced features and capabilities of computer-aided design using the Lectra Modaris pattern design software. Using CAD, recreate the pattern designer's traditional working environment by translating original ideas to the computer, digitizing and modifying designs, plotting out design creations, and managing the file information.

AP 241
Leather Apparel Design Room Techniques
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisite: FD 131 or MW 141
Teaches construction, processing, finishing, and decorative techniques for making men's or women's leather garments. Learn about the leather apparel industry, resources, and suppliers.

AP 242
Haute Couture Sewing Techniques
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisite: DP 111 or FD 131 or TL 111 or approval of program advisor
The sewing techniques practiced in the finest haute couture ateliers around the world are introduced and provide the basis for understanding couture. Learn couture techniques in cutting, hand stitching, seam and hem finishes, pocket construction, pressing, and finishing.

AP 243
Haute Couture Decorative Techniques and Embellishments
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisite: AP 242 or approval of chairperson
Expands knowledge of the couture by exploring various decorative techniques. Learn how to hand bead and apply rocailles, sequins, pearls, and faux gems on different types of fabrics. Create embellishments such as flowers and frog closures from fabric and ribbons, hand embroider original designs, and learn the arts of quilting, cartridge pleating, and trapunto.

AP 244
Haute Couture Construction and Technology
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisite: AP 242
Apply couture sewing methodology and construct a skirt and jacket in order to understand the fitting process, couture fabric selection, proper cutting procedures, and inner construction methods.

AP 253
Leather Apparel Design
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisites: FD 112 and FD 221 and (AP 241 or MW 232)
Study the use of leather, suede, and other animal skins and apply these materials to the design principles exclusive to creating men's and women's apparel. Develop original designs utilizing draping and flat-pattern industrial methods.

AP 265
Hand-Knit Design
2 credits; 1 Lecture and 2 LABORATORY hours per week
Preparation for using hand-knitting machines to create original ideas for knitted fabrics and garments. Emphasizes using various stitch patterns and different textured yarns and colors to achieve new fabric textures.

AP 275
Haute Couture Apparel Design
3 credits; 6 LABORATORY hours per week
Prerequisites: (DP 212 or FD 112) and AP 243 and AP 244
Apply knowledge of the couture to design, drape, fit, and construct a mini-collection for a particular target market. Develop styles and images through fabric sourcing, market research, and inspirational research.

AP 281
Outerwear Apparel Design
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisites: (AP 144 and TS 171) and (FD 112 or FD 221 or DP 211 or MW 232)
Drawing on market research and trend services, create original men's and women's traditional, urban, or casual outerwear designs with a focus on the technical, functional, and aesthetic needs of the end user.

AP 282
Performance Apparel Design
2.5 credits; 1 Lecture and 3 LABORATORY hours per week
Prerequisites: (AP 144 and TS 171) and (FD 112 or FD 221 or DP 211 or MW 232)
Create performance apparel based on the principles of human physiology in extreme movement, and build on the technical and aesthetic needs of the serious outdoor sports enthusiast. Conduct market research and employ forecast services to develop designs.

AP 322
Apparel Product Data Management
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisite: AP 222 or PM 221 or approval of program advisor
Apply principles of product data management using web-based software. Emphasizes creating garment information and specifications at different stages of development from design to costing to manufacture. Execute style packages and line plans for sample development.

AP 337
Primavision Apparel Design Development
2 credits; 1 Lecture and 2 LABORATORY hours per week
Prerequisite: AP 334 or FD 353 , or approval of chairperson
Gain knowledge of technical line development and execution through the study and use of the software program Primavision, by Lectra Systems. Original concepts are translated into technical design factory packages ready for sample development. Emphasis is on specifications and construction details involved in woven and knit fabric development.

AP 351
Experiencing Style
2 credits; 1 Lecture and 2 STUDIO hours per week
Prerequisite: PH 371
Photography students learn about the factors that influence the design and presentation of a collection. Working with Fashion Design students, they study the importance of the market, branding, trends, and the structure of the design house.

AP 421
Computerized Pattern Design
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisites: AP 222 and AR 213
Introduction to the operation of Gerber computer and Gerber pattern design system and development of abilities to efficiently create original ideas by computer. Includes discussion of hardware and patternmaking program.

AP 422
Advanced Computerized Pattern Design: Gerber AccuMark
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisite: AP 421
Using software tools designed for advanced pattern design techniques, increase pattern design capabilities and learn how to combine computer automation with design tools for advanced pattern development.

FD 461
Tailoring Techniques
2 credits; 4 STUDIO hours per week
This course enables students to elevate their basic sewing skills to an advanced level. Students learn to construct a jacket utilizing hand-tailored methods. Through lectures and demonstrations, students evaluate different levels of quality garments to better understand construction and costing.

FD 471
Foundation Design
2 credits; 4 STUDIO hours per week
Co-requisite: FD 472
An introduction to foundation and undergarment design. Original designs are produced through flat pattern and draping, incorporating specialized sewing methods. Students research the undergarment fashion market and use historical and textile references to create original garments. Projects in this course coordinate with those in FD 472.

FD 472
Foundation Fitting Techniques
1.5 credits; 3 STUDIO hours per week
Co-requisite: FD 471
An introduction to professional foundation-fitting techniques as used in the intimate apparel industry. Students learn fitting on a foundation fit model using retail samples and garments of their own design. Through in-class visits and demonstrations by industry experts, students participate in fitting prototypes to explore proper proportion, fit, and comfort.

FD 473
Underfashion Computer Patternmaking/Grading for Design
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisites: FD 321 and FD 372
Co-requisites: FD 471 and FD 472
This course introduces students to computerized pattern design and grading techniques utilized by foundation designers and industry. Students gain an understanding of specific requirements for foundation pattern shaping and sizing by learning computer pattern development and sizing procedures.

FD 474
Bridal Design
2 credits; 4 STUDIO hours per week
Prerequisites: FD 231, FD 232 and FD 374
Students are introduced to the specialized field of bridal design. Through market research, students explore the differences in the areas of formal, semi-formal, and informal bridal apparel in the American and international markets. Students develop a collection of bridal designs and execute an original design using industry techniques.

FD 475
Leather Apparel Design
2 credits; 4 STUDIO hours per week
This course introduces students to the use of leather, suede, and other animal skins for women's apparel design. The course explores the application of design principles exclusive to designing apparel with leather skins. Students create designs through draping and flat pattern utilizing industrial methods.

FD 491
Senior Collection: Children's Wear
3 credits; 6 STUDIO hours per week
Prerequisite: FF 393 or FF 394
Students develop a senior collection of children's wear under the supervision of an instructor and an industry designer. This course builds upon the technical, creative, and industry knowledge acquired in prior semesters. Utilizing market research and forecasting services, students design and construct a mini-collection.

FD 494
Senior Collection: Intimate Apparel
3 credits; 6 STUDIO hours per week
Prerequisite: FF 396
Students develop a senior collection of intimate apparel under the supervision of an instructor and an industry designer. This course builds upon the technical, creative, and industry knowledge acquired in prior semesters. Utilizing market research and forecasting services, students design and construct a mini-collection.

FD 495
Senior Collection: Special Occasion
3 credits; 6 STUDIO hours per week
Prerequisites: FF 391 and FF 397
Students develop a senior collection of special occasion designs under the supervision of an instructor and an industry designer. This course builds upon the technical, creative, and industry knowledge acquired in prior semesters. Utilizing market research and forecasting services, students design and construct a mini-collection.

FD 496
Senior Collection: Sportswear/Active Wear
3 credits; 6 STUDIO hours per week
Prerequisite: FF 393 or FF 394
Students develop a senior collection of sportswear/active wear under the supervision of an instructor and an industry designer. This course builds upon the technical, creative, and industry knowledge acquired in prior semesters. Utilizing market research and forecasting services, students design and construct a mini-collection.

FD 497
Senior Collection: Knitwear
2 credits; 4 STUDIO hours per week
Prerequisite: FF 395
Co-requisite: TS 366
Students develop a senior collection of knitwear under the supervision of an instructor and an industry designer. Utilizing market research and forecasting services, this collection builds upon the technical, creative and industry knowledge acquired in previous semesters.

FD 111
Draping I: Fundamentals
3 credits; 6 STUDIO hours per week
Prerequisite: Prerequisite or co-requisite: FD 131 for evening/weekend students only
Introductory course explores the three-dimensional draping approach to executing garment design. Projects introduce the important principles of grain, balance and construction. Through critiqued design development on the dress form, students develop their own sense of proportion, silhouette, line and style, while exploring current market trends. Course utilizes strong sewing skills.

FD 112
Draping II: Constructed Silhouettes
3 credits; 6 STUDIO hours per week
Prerequisite: FD 111
This course enables students to execute jacket styles utilizing advanced draping techniques. Students learn to develop draped patterns for jacket styles that include mounted and semi-mounted sleeves, and various collar and pocket styles. The course also explores how to incorporate tailoring details to enhance garment designs.

FD 113
Apparel Design: Structured Silhouettes
4 credits; 8 STUDIO hours per week
Students learn the principles of draping as a method of designing original garments in three-dimensional form. Draping techniques and construction skills are developed for more advanced structured garments along with an understanding of silhouette, proportion and current style trends.

FD 114
Apparel Design: Soft Silhouettes
3 credits; 6 STUDIO hours per week
Students learn to drape soft silhouettes using muslin and soft fabrics. Creative designs are explored, from basic to classic to complex shapes. An original garment is designed and executed in fabric.

FD 115
Introduction to Draping
2 credits; 1 Lecture and 2 STUDIO hours per week
This course introduces the student to the basic principles of draping, keeping in mind the importance of grain, balance, and structure in a garment. An understanding of fundamental draping procedures and their application to current trends is addressed. Tools and materials essential for professional results are demonstrated and used.

FD 116
Apparel Design Workshop
2 credits; 1 Lecture and 2 STUDIO hours per week
Prerequisite: FD 115 and FD 131
A continuation of FD 115, this course further develops students' understanding of fundamental draping procedures and their application to current trends. As a final project, a term garment is developed which involves the selection of fabric, draping, and construction, and following industrial sample room procedures.

FD 121
Flat Pattern Design I
1.5 credits; 3 STUDIO hours per week
Introductory flat pattern course explores the two-dimensional method to execute garment designs. Utilizing basic slopers, students develop original design concepts through the slash-and-spread and pivot techniques. Projects are evaluated on the dress form for fit, balance, style, creativity and proportion. Course utilizes strong sewing skills.

FD 131
Sewing Techniques I
1.5 credits; 3 STUDIO hours per week
Students learn the basic professional techniques used in the construction of designers' sample garments. Sewing techniques - including cutting, construction, and finishing - are explored, using industrial equipment to create sample garments in cotton or cotton-type fabrics.

FD 132
Sewing Techniques II
1.5 credits; 3 STUDIO hours per week
Prerequisite: FD 131
Builds upon skills learned in Sewing Techniques I. Students learn new and more complex design room construction, and develop advanced techniques currently used in the fashion industry.

FD 211
Draping III: Soft Silhouettes
3 credits; 6 STUDIO hours per week
Prerequisite: FD 112
This course involves creative draping techniques with emphasis on soft silhouettes and structure in design. Introduction to dolman sleeve styles, cowls, pants, and cut-and-sew knits are included. The variations in style expand students' creative, critical thinking, and technical skills into different areas of design, while draping in fabric.

FD 212
Draping IV: Advanced Techniques
3 credits; 6 STUDIO hours per week
Prerequisite: (FD 113 and FD 114), or FD 211
This course further develops technical and creative skills in apparel design. Advanced draping projects enable students to explore design through a variety of fabrication, draping, and construction techniques. Students also learn how design resources and presentation skills can help them articulate their ideas.

FD 221
Flat Pattern Design II
1.5 credits; 3 STUDIO hours per week
Prerequisite: FD 121
This course allows students to proceed from the study and application of the basic principles of patternmaking to a more comprehensive view of design within flat pattern methods and principles. Basic torso slopers are developed with the sleeve and are combined to form the kimono/dolman sloper.

FD 231
Haute Couture Sewing Techniques
2 credits; 4 STUDIO hours per week
Co-requisite: FD 232
This course introduces students to the finest sewing techniques practiced in couture workrooms and provides the basis for understanding haute couture. Students learn techniques in cutting, hand stitching, seam and hem finishes, pocket construction, pressing, and finishing.

FD 232
Haute Couture Decorative Techniques and Embellishments
2 credits; 4 STUDIO hours per week
Co-requisite: FD 231
Expands knowledge of the couture by exploring various decorative techniques. Students learn how to hand bead as well as apply rocailles, sequins, pearls, and faux gems on different types of fabrics. In addition, students create embellishments from ribbons and fabric; hand embroider original designs; and learn techniques in quilting, pleating, and trapunto.

FD 241
Apparel Product Data Management
1.5 credits; 3 COMPUTER LABORATORY hours per week
Introduction to product data management. Students learn to facilitate the communication and coordination of pre-product development tasks by linking design, engineering, costing, and manufacturing information through a centralized database of product-related information.

FD 281
Corsetry in Fashion I
2.5 credits; 1 Lecture and 3 STUDIO hours per week
Prerequisite: DP 112 or FD 112
Students study the history of corsetry from the 1600s to the 1850s and learn how the body is manipulated to create a fashion silhouette. Through museum visits and online market research, students analyze the differences between corsetry and class draping and develop technical patterns to create period corsets using traditional construction techniques.

FD 282
Corsetry in Fashion II
2.5 credits; 1 Lecture and 3 STUDIO hours per week
Prerequisite: FD 281 or approval of chairperson
Students explore the history of corsetry from 1850 to the present and the interpretation of structured undergarments in contemporary fashion trends. Further developing the technical skills learned in FD 281, students create a period corset and design a contemporary corset and garment.

FD 321
Computerized Pattern Design
1.5 credits; 3 COMPUTER LABORATORY hours per week
This course builds on students' patternmaking skills and enables them to advance to a more comprehensive study of design using computerized patternmaking methods and principles. Students learn the operation of the System Management and PDS (Pattern Design System) computerized flat-pattern design and technical illustration programs.

FD 341
Design with High-tech Fabrics
1.5 credits; 1 Lecture and 1 STUDIO hours per week
Students examine the relationship between high-tech fabrics and contemporary sportswear, outerwear, and performance design. The course concentrates on the qualities and functions of high-tech fabrics and their adaptability for specific functions or fashion looks. Students also learn the special construction techniques and machines needed for these fabrics.

FD 351
Body Contour
1.5 credits; 3 STUDIO hours per week
This course introduces students to the design, merchandising, and manufacturing of body contouring designs in stretch fabrics. Students incorporate market and textile research to drape and flat pattern original designs, and execute the construction using appropriate construction techniques.

FD 352
Knitwear Design: Flat Pattern Design & Sewing
1.5 credits; 3 STUDIO hours per week
Students learn standard flat pattern design and sewing practices of the knitwear industry, including industrial methods of measuring, fitting, and finishing, in order to develop original knitwear designs through market research. Fabrics for the term project are produced in FD 353.

FD 353
Knitwear Design: Machine Knitting
2 credits; 4 LABORATORY hours per week
An introduction to the hand knitting machine as a tool for designing knitted fabrics and garments. Students learn the design aspects of fabric structure, stitch patterns, and textured yarns and colors in order to create new fabric designs in jersey structures. Original fabrics are created for use in FD 352.

FD 354
Knitwear Design: Draping, Advanced Sewing, and Flat Pattern Design
1.5 credits; 3 LABORATORY hours per week
Prerequisite: FD 352
Students design and develop a line of fine gauge knitwear and sweater weight garments using industry methods of draping, advanced sewing, and flat pattern design.

FD 355
Primavision I
1.5 credits; 3 COMPUTER LABORATORY hours per week
Students gain a working knowledge of technical line development and execution through the study and use of the proprietary software program Primavision, by Lectra Systems. Emphasis is on specs and construction details dealing with both woven and knit fabric development.

FD 356
Seamless Knit Design: Stoll M1
2 credits; 4 LABORATORY hours per week
Prerequisite: FD 352 and FD 353
Students create a knitwear program through the study and use of the proprietary software Stoll M1 CAD system. Emphasis is placed on the construction of knitted fabrics in single and double bed.

FD 361
Introduction to Children's Wear
2.5 credits; 1 Lecture and 3 STUDIO hours per week
Introduces students to the children's wear market. Students study the differences between children's wear and adult clothing, and explore the issues that need to be addressed when designing clothing for children, including sizing, government safety standards, and the psychological implications of child development on design. Students design a collection using appropriate design concepts.

FD 362
Active Sport Design
2 credits; 4 STUDIO hours per week
Requirements and principles of movement in specific sports are discussed as they relate to the fit of active sports apparel. Students create designs based on the aesthetic and technical needs of the serious sports enthusiast.

FD 363
Swimwear Design
2 credits; 4 STUDIO hours per week
An introduction to swimwear design. Students gain a broad working knowledge of swimsuits and related apparel such as cover-ups and beach accessories. Original designs are produced using flat pattern and draping techniques, and industry specific construction methods and machinery.

FD 364
Outerwear and Performance Apparel Design
2 credits; 4 LABORATORY hours per week
Students study the creation of women's performance apparel, which takes into account the principles of extreme movement and the aesthetic and technical needs of the serious outdoor sports enthusiast. Using their newly acquired knowledge of advanced new fibers, fabrics, and trim and performance construction techniques, students design performance apparel for a specific sport.

FD 371
Intimate Apparel Sewing Techniques
2 credits; 4 STUDIO hours per week
This course introduces students to the construction techniques involved in the development of intimate apparel products. Students create a prototype from a sloper, using professional sewing methods and application techniques.

FD 372
Control Shapewear Design
2 credits; 4 STUDIO hours per week
Co-requisite: FD 371
Students explore the design and construction techniques of control garment fitting prototypes. Through market research and demonstrations, students create original concepts and produce prototypes utilizing specialized construction methods.

FD 373
Intimate Apparel Line Development
1.5 credits; 1 Lecture and 1 STUDIO hours per week
Students study the functions of intimate apparel marketing. Through industry research, students analyze market classifications, trend forecasting, and the entire process of merchandizing an intimate apparel product, from learning terminology to product development, pricing, and advertising.

FD 374
Flat Pattern Design for Special Occasion
1.5 credits; 3 STUDIO hours per week
Through lectures, demonstrations, and hands-on application, students learn to make patterns for after-five, evening, bridalwear and other special occasion dresses. Students develop their flat pattern making skills in order to create master slopers that interpret design sketches into three-dimensional forms.

FD 375
Textile Lace and Technology I
1.5 credits; 3 STUDIO hours per week
Students learn about textile lace and embellishment technology and its relationship in the design, styling, and marketing of apparel products. Through lectures, field trips, market research, and construction demonstrations, students explore both the domestic and international textile market along with aesthetics, performance, and cost/price relationships.

FD 391
Children's Wear Licensing Practicum
1.5 credits; 3 STUDIO hours per week
This course familiarizes students with all aspects of designing licensed children's wear products. Students spend three hours per week for ten weeks at a children's wear host company, and three hours per week for five weeks with an apparel faculty mentor.

FD 451
Knitwear Design: Full Fashion and Pointelle
2 credits; 4 STUDIO hours per week
An introduction to full fashion knitting and the principles of pointelle design. Students use jersey and rib structures to create full fashion garments. Emphasis is placed on appropriate design solutions for full fashion garments and designing pointelle patterns.

FD 452
Primavision II
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: FD 355
This course explores the industry procedures used to creatively design and technically develop knitwear lines using the Primavision TCX software. Students build on skills learned in FD 355, using the Primavision software as a cohesive tool to communicate and combine all phases of knitwear line development.

FASHION DESIGN—ART

AR 101
Fashion Art and Design
1.5 credits; 1 Lecture and 1 STUDIO hours per week
For Fashion Merchandising Management and Textile Development and Marketing students. Studies basic proportions of the fashion figure, garment details and terminology, and principles of color. (G6: Arts)

AR 115
Introduction to CAD Software for Fashion Designers
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Acquire basic knowledge and hands-on experience with software applications typically used by designers in the fashion industry. Develop the computer skills needed to create original designs in various formats.

AR 152
Leather Apparel Portfolio
2.5 credits; 1 Lecture and 3 STUDIO hours per week
Use basic drawing and computer skills to communicate design concepts and develop a digital portfolio of men's or women's leather apparel.

AR 182
Flats and Specs for the Fashion Industry
1.5 credits; 1 Lecture and 1 STUDIO hours per week
Prerequisite: AR 101 or approval of Fashion Design-Art assistant chairperson
Introduces the concept of sketching designs and actual garments in the flat format rather than on the fashion figure. Emphasizes developing flat sketches used for spec sheets, presentation and storyboards, designing and merchandising a line, and record keeping.

AR 213
Introduction to Computerized Fashion Design
1 credit; 2 COMPUTER LABORATORY hours per week
Prerequisite: FF 112
Conceptualize fashion design ideas and create original artwork using the computer as a design tool.

AR 214
Fashion Design Using Photoshop
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisites: (AR 115 or AR 213) and AR 101, or approval of Fashion Design-Art assistant chairperson
Using Adobe Photoshop, focus on sketching, color stories, line planning, silhouette, and fabric design in order to establish fashion design principles through digital line design development techniques. Includes analysis and interpretation of customer/category research.

AR 215
Fashion Design Using Illustrator
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisites: (AR 115 or AR 213) and AR 101, or approval of Fashion Design-Art assistant chairperson
Use Adobe Illustrator to learn the fundamental and advanced techniques specific to fashion design. Aspects of drawing flats and garment details and working with images and color are addressed. Build fabric and trim libraries and create stitch effects and/or repeat prints.

AR 216
Fashion Design Using Primavision and Colour Matters
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisites: (AR 115 or AR 213) and AR 101, or approval of Fashion Design-Art assistant chairperson
Master the use of Primavision and Colour Matters, CAD systems used extensively in the fashion industry, in order to create digital presentation boards, fashion graphics, woven and print designs, and flat garment sketches. Emphasis is on CAD usage within an art and design studio environment.

AR 245
Digital Fashion Design Portfolio
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisite: AR 214, AR 215 and AR 216 , or approval of Fashion Design-Art assistant chairperson
Selecting specializations and creating mini-collections, students produce professional digital portfolios using Adobe Photoshop, Adobe Illustrator, Colour Matters, and Primavision CAD applications.

AR 291
Outerwear and Performance Apparel Design Portfolio
2.5 credits; 1 Lecture and 3 COMPUTER LABORATORY hours per week
Prerequisites: (FF 111 or MW 151), and (CG 211 or PH 272), and TS 171
Create product, spec sheets, and storyboards for various segments of the men's and women's outerwear and performance apparel industry in order to develop digital portfolios focusing on a particular market. Forecast and track trends, study licensing issues, and explore graphic design as it relates to logos and branding.

AR 292
Haute Couture Portfolio
2.5 credits; 1 Lecture and 3 STUDIO hours per week
Prerequisite: FF 211, or approval of Fashion Design-Art assistant chairperson
Study the muscular and skeletal functions of the human body and their relationships to the design and creation of haute couture apparel, visualizing how anatomy and aesthetics form the basis of designing a haute couture collection. Become proficient in the translation of ideas via the fashion design sketch and further develop a personal drawing style.

AR 301
Fashion Art for Textile Designers
2 credits; 1 Lecture and 2 STUDIO hours per week
For baccalaureate-level Textile/Surface Design students. The basics of figure drawing and sketching in various media are presented. Students create original fashion designs using their own textile designs.

AR 311
Sketching for Fashion Designers
2 credits; 4 STUDIO hours per week
Draw garments as they appear on models and study clothing in relationship to the body. Large, half-size, petite, and junior-size figures are featured to study proportions used in the industry.

FF 111
Fashion Art and Design I
2 credits; 4 STUDIO hours per week
This course teaches students to understand, analyze, and draw the female fashion figure, front, turned, and back views. Students learn how to communicate their design ideas in a fashion sketch through garment details, silhouettes, and color theory. Acquiring skills in design development sketching enables them to create simple design groups.

FF 112
Fashion Art and Design II
2 credits; 4 STUDIO hours per week
Prerequisite: FF 111
Students learn to explore the nature and hand of fabrics, and how to render different textures, weights, and patterns in their fashion designs. Students develop original designs through researching historical periods, current fashion styling, and color trends as they are applied in fashion design. Design journals, customer profiles, and various presentation formats are introduced. (G6: Arts)

FF 113
Fashion Art and Design for One-year Program
5 credits; 2 Lecture and 6 STUDIO hours per week
Students learn to sketch and render the contemporary fashion figure in order to create a fashion design collection. The course concentrates on proportion, fabric rendering, design details, garment silhouettes, and presentation techniques. (G6: Arts)

FF 114
Model Drawing I for Fashion Designers
1 credit; 2 STUDIO hours per week
Students learn to draw fashion figure proportion, movement, silhouettes, and details from the fashion model in a variety of poses. Emphasis is placed on experimenting with various media and techniques to render the different characteristics of fabric.

FF 141
Introduction to Computerized Fashion Design
1 credit; 2 COMPUTER LABORATORY hours per week
This course introduces the basics of computer-aided design targeted specifically for the fashion industry. Using both bitmap and vector software, students learn techniques to conceptualize fashion designs and create industry-standard presentations.

FF 211
Fashion Art and Design III
2 credits; 4 STUDIO hours per week
Prerequisite: FF 112
Students prepare for their fourth-semester design collections by exploring the roles of research, design development, and editing in the fashion design process. Emphasis is placed on the application of design development to a variety of design groups in order to expand the students' knowledge of key fashion categories, markets, and price points.

FF 212
Fashion Art and Design IV
2 credits; 4 STUDIO hours per week
Prerequisite: FF 113 or FF 211
This course enables students to understand the design process necessary for the execution of a design portfolio. Students create a design portfolio for two design seasons in their chosen area of study. An individual drawing style is developed along with suitable presentation techniques and formats.

FF 213
Model Visualization Techniques
1 credit; 2 STUDIO hours per week
Prerequisite: FF 113 or FF 211
Students learn how to develop a quick and accurate methodology of fashion design sketching from models. The course provides ideas, inspiration, and a variety of techniques used to solve fashion design challenges.

FF 221
Fashion Past and Present
2 credits; 1 Lecture and 2 STUDIO hours per week
Prerequisite: FF 112 or FF 113
Slide lectures concentrating on Western fashion cover the ancient eras to the 20th century, emphasizing silhouettes, fabrics, garment details, construction, and accessories. Design projects for a variety of current markets are created with historic inspiration from the periods and cultures explored in the slide lectures, utilizing research from the library, museum, internet, and other sources.

FF 241
Fashion Design Computer: Photoshop
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: AR 101 or FF 111 or FF 113 or approval of Fashion Design-Art assistant chairperson
Students learn the fundamental and advanced techniques specific to fashion design, using Adobe Photoshop. Course assignments focus on establishing fashion design principles through digital line design development techniques. Students develop increasingly advanced skills using the core software to produce coordinated fashion design presentations. The focus of each design project targets specific customers and categories.

FF 242
Fashion Design Computer: Illustrator
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: AR 213 or FF 141 or FF 241 or approval of Fashion Design-Art assistant chairperson
Students learn the fundamental-to-intermediate-level techniques specific to fashion design using Adobe Illustrator. The course covers all aspects of drawing, including working with images and color. Course assignments focus on establishing industry techniques and developing proficiency in creating fashion designs using Adobe Illustrator.

FF 243
Digital Flats and Specs
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: FF 241, and (FF 141 or FF 242)
Students learn to create garment specification sheets by integrating manual and digital skills. Digital design techniques and business practices are explored in order to create a presentation of a design collection.

FF 244
Design Collections: Visual Solutions
1.5 credits; 3 STUDIO hours per week
Prerequisite: FF 113 or FF 211
Students develop design collection concepts for specific areas of the design market in a variety of presentation formats using digital and analog media. Using field trips, retail market research, and internet exploration as a springboard for design, students work with a guest critic from the fashion industry to create a design project for presentation.

FF 291
Fashion Portfolio Collection
2 credits; 4 STUDIO hours per week
This course enables the student to understand the design process necessary for the execution of a design portfolio, developing original ideas specialized in one area of the industry. Students analyze a target market and develop their own personal drawing and rendering style.

FF 321
20th-century Style and the Modern Designer
2 credits; 1 Lecture and 2 STUDIO hours per week
Prerequisite: FF 221 or approval of the Fashion Design-Art assistant chairperson
A cultural history of 20th century women's fashion in the Western world, and its influence on contemporary fashion. Students study fashion designers from the 1850s to the present day, and the political, social, and artistic influences on fashion. Primary research tools are explored as an inspiration for the students' own fashion designs.

FF 341
Computer Art for Accessories Design
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: AR 213 or AR 214 or AR 215 or FF 241 or PH 272 or permission of Accessories Design chairperson
Students learn advanced techniques specific to accessories design using Photoshop and Illustrator. Assignments focus on digitally created presentation and rendering techniques.

FF 351
Knitwear Design I
1.5 credits; 3 STUDIO hours per week
An introduction to knitwear design. Students study the knitting process, including yarns, stitches, patterns, and constructions, to create original design sketches specific to this market. Knit collections are completed in the following categories: performance and seamless knits, body-contouring intimates, cut-and-sew knits, and full fashion machine knits.

FF 352
Knitwear Design II
1.5 credits; 3 STUDIO hours per week
Students study full-fashioned and cut-and-sew knit design collection in order to create projects designed to focus on current knitwear industry trends. Course assignments incorporate yarn and trend market research, design development, rendering and design sketching of knits, and flat sketching.

FF 361
Children's Wear Design
2 credits; 4 STUDIO hours per week
Students develop a proficiency in sketching children's figures in the various age/size ranges of the children's wear market. Design projects are created based on an analysis of the trends, design requirements and challenges of each age group of clothing, with emphasis on presentation, drawing, and rendering skills.

FF 362
Computerized Children's Wear Design
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: FF 243
Using Adobe software, students develop their digital drawing skills to create design sketches, graphics, and production artwork for the children's wear market. From creating a digital flat to designing pattern repeats to final presentation boards, students learn the digital multitasking skills required in the fashion design industry.

FF 371
Shapewear and Foundation: Art
1.5 credits; 3 STUDIO hours per week
Co-requisite: FF 372
This course introduces students to the intimate apparel control shapewear and body-contouring markets. Students design and sketch original collections in these intimate apparel categories. As inspiration, students research the internet, fashion forecasting services, museums, and fabric and trim shows. Retail market research is a co-assignment with FD 373.

FF 372
Intimate Apparel CAD
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: FF 243
Co-requisite: FF 371
Students learn digital techniques for visually presenting design concepts using over-the-counter software. A special emphasis is placed on renderings of specialty fabrics, trims, and constructions appropriate to specific intimate apparel categories.

FF 391
Bridal Design: Portfolio
2 credits; 4 STUDIO hours per week
Students create a coherent design portfolio for the bridal industry by researching target market studies, trend spotting, and analyzing the design philosophies of contemporary bridal designers. Students also develop a personal drawing style and learn to develop design concepts via the fashion sketch to create a design presentation appropriate to the focused market.

FF 392
Swim/Active Sport Portfolio
2 credits; 4 STUDIO hours per week
Through the study of active sports and the principles of movement, students develop original design sketches for the serious and recreational athlete. As inspiration for portfolio collections, students conduct internet and in-store market research focusing on swim apparel and active sport product lines.

FF 393
Portfolio: Sportswear
2 credits; 4 STUDIO hours per week
Students plan and illustrate original designs for a women's or children's sportswear portfolio. Consideration is given to current trends in the sportswear industry and the impact of communication technologies and economic realities of a global marketplace. Students work in an interdisciplinary environment with the option of developing their concepts in digital or manual formats.

FF 394
Portfolio: Active Wear
2 credits; 4 STUDIO hours per week
Students plan and illustrate original designs for an active and performance apparel design portfolio for both the women's and children's wear market. Consideration is given to current trends in the industry, the impact of communication technologies, and the economic realities of a global marketplace. Students work in an interdisciplinary environment with the option of developing concepts in digital or manual formats.

FF 395
Portfolio: Knitwear Design
1.5 credits; 3 STUDIO hours per week
Students plan and illustrate original designs for a knitwear design portfolio. Consideration is given to current trends and technologies in the knitwear industry. Students work in an interdisciplinary environment with the option of developing their concepts in digital or manual formats.

FF 396
Senior Portfolio: Intimate Apparel
1.5 credits; 3 STUDIO hours per week
This course introduces students to the specialized areas of the intimate apparel "soft" market. Through extensive research, students gain an understanding of the daywear, loungewear, leisurewear, and sleepwear markets. Students develop their original design sketches into a comprehensive portfolio.

FF 397
Senior Portfolio: Special Occasion
2 credits; 4 STUDIO hours per week
Prerequisite: FF 391
This course enables students to understand the design process necessary for the execution of a portfolio appropriate for the evening wear and special occasion market.

FF 398
Outerwear and Performance Apparel Design Portfolio
2 credits; 4 LABORATORY hours per week
Prerequisite: FF 243 or approval of Fashion Design-Art assistant chairperson
Students become familiar with the current outerwear and performance apparel market. They forecast and track trends and create product, storyboards, and spec sheets for various segments of the women's outerwear and performance apparel industry. Sourcing trims such as hardware and closures is studied.

FF 491
Internship
2 credits
An unsalaried, 12-week internship in the industry, scheduled individually for a minimum of 87 hours at the worksite and 3 hours on campus. Integrates students' design knowledge with field experience at a specific manufacturer with a company employee as a supervisor/mentor. The Internship Center assists the Fashion Design Department in placement.

FF 492
E-portfolio
1 credit; 2 COMPUTER LABORATORY hours per week
Prerequisite: FF 393, or FF 394, or FF 395, or FF 396, or FF 397, or approval of Fashion Design-Art assistant chairperson
Students explore various techniques for integrating existing hand-generated and digital artwork in electronic fashion design presentations. Emphasis is placed on understanding the architecture of the "e-portfolio," critical thinking, consistency, and ordering of content. Students learn to create visual databases, catalogues, slide shows, and basic web pages.

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