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Course Descriptions

TY 101
Introduction to Toy Design
1.5 credits; 3 STUDIO hours per week
This introductory course is designed for students interested in exploring the area of toy design. Students learn the design and invention process, as well as effective ways to visually communicate concepts for toy products. Some drawing skills are needed. (G6: Arts)

TY 311
Toy Design I
1.5 credits; 3 STUDIO hours per week
Co-requisite: TY 351
Nurtures and develops creativity as it is applied to toy design. Various techniques for the design of toys are explored and used in practical application.

TY 313
Soft Toy and Doll Design
3 credits; 6 STUDIO hours per week
Prerequisites: TY 311, TY 321, TY 322, and TY 351
Designing plush toys and dolls from research and development, concept creation, sketching, and patternmaking, to prototype construction and presentation. The study of materials, manufacturing techniques, packaging, and industry requirements, as related to toy design, is stressed.

TY 314
Professional Practices In Toy Design
1.5 credits; 3 STUDIO hours per week
Prerequisites: TY 311, TY 321, TY 322, TY 323, TY 351, TY 362 and SS 232
This course combines studio work, discussion of trends, consultation with industry professionals, and presentation practice in order to strengthen students' design and marketing skills and develop portfolios to address the needs of the job market. Work focuses on specific design categories according to individual needs.

TY 321
Drawing for Toy Design
1.5 credits; 3 STUDIO hours per week
Co-requisites: TY 311 and TY 322
Development of drawing and rendering skills as the primary tools for conceptual and visual presentation of three-dimensional toy designs.

TY 322
Marker Rendering
1.5 credits; 3 STUDIO hours per week
Co-requisites: TY 311 and TY 321
Develops the professional techniques of executing toy design renderings for presentation.

TY 323
Basic Drafting for Product Design
1.5 credits; 3 STUDIO hours per week
Co-requisite: TY 351
Establishes basic understanding of mechanical drawing fundamentals and its application to toy design.

TY 325
Computer-Aided Advanced Drafting for Product Design
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisite: TY 323
Students develop advanced techniques by learning to use the computer as a design and drafting tool. Through demonstrations and in-class assignments, they integrate drafting knowledge with working in a digital environment.

TY 331
Model-making I
2 credits; 4 STUDIO hours per week
Prerequisites: TY 311 and TY 323
Introduces the process of translating two-dimensional renderings into finished models in clay, wood, styrofoam, or thermoplastics. Vacuum-forming, fabricating, machining, and finishing techniques are presented.

TY 342
Computer Graphics in Toy Design
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisite: TY 322
Students explore the computer as a tool for the presentation, refinement, and most importantly, the stimulation of creative design ideas. The fundamental principles of the two-dimensional bitmap and vector-based graphics using Adobe Photoshop and Illustrator on the Macintosh computer system are introduced.

TY 351
Product Materials and Safety Considerations
2 credits
Co-requisites: TY 311 and TY 323
Study of the materials, machinery, and methods used to manufacture plastic and non-plastic toys that meet specific design requirements, safety standards, and durability tests cost-effectively.

TY 362
The Toy Industry: An Overview
1 credit; 2 STUDIO hours per week
Co-requisite: TY 311
Introduces scope of the toy industry through its history and development. Provides understanding of the industry's organizational structure, toy categories, marketing techniques, and specific nomenclature. Presentations are made by major toy company executives and retailers.

TY 411
Toy Design II and Product Update
2 credits; 4 STUDIO hours per week
Prerequisites: TY 311 and TY 325
Advanced methods for generation of toy design ideas. Emphasizes areas of new toy creation, line extension, and licensing. (G6: Arts)

TY 414
Games
1.5 credits; 3 STUDIO hours per week
Prerequisites: TY 411, TY 416, TY 417, and TY 431
Game theory and logic are studied and applied to the design of games with special regard to such factors as age, play pattern, three-dimensional skills, action, strategy, and psychology. Emphasizes the successful execution and presentation of game concepts.

TY 415
Doll Design
1.5 credits; 3 STUDIO hours per week
Prerequisite: TY 313 or approval of associate chairperson
Examines the various stages in the development of a prototype from concept to three-dimensional model. Cost factors, product positioning, fashion trends, methods of doll decoration, and industry safety standards are addressed.

TY 416
Hard Toy: Design
1.5 credits; 3 STUDIO hours per week
Prerequisites: TY 311, TY 325, TY 331 and TY 351
Co-requisite: TY 417
The design component of creating hard toys, this course offers students the experience of designing toys from among the major toy categories. Drawing and presentation are stressed as an integral part of the product development process, underscoring the importance of the relationship between form and function. (G6: Arts)

TY 417
Hard Toy: Engineering
1.5 credits; 3 COMPUTER LABORATORY hours per week
Prerequisites: TY 311, TY 325, TY 331 and TY 351
Co-requisites: TY 416 and TY 431
The engineering component of creating hard toys, this course offers students the experience of designing toys from among the major toy categories. The technical aspects of toy product development are stressed, helping students give form to their concepts while meeting standard manufacturing criteria.

TY 418
Licensed Product Design
1.5 credits; 3 STUDIO hours per week
Prerequisites: TY 311, TY 313, TY 325, TY 331, TY 342 and MK 301
Providing a link between the creative ideas generated by students and the realities of the toy industry, this course introduces the licensed product category. Students build upon character ideas developed in previous courses to reconceptualize them in the context of licensed product.

TY 431
Model-making II
2 credits; 4 STUDIO hours per week
Prerequisites: TY 331 and TY 351
Co-requisites: TY 416 and TY 417
Advanced study of toy model-making techniques and equipment. Working from individual concept sketches, students refine model-making skills by producing their own finished prototypes.

TY 442
Advanced Computer Graphics in Toy Design
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisites: TY 313, TY 325 and TY 342
Offered in conjunction with GD 407, this course introduces the principles of three-dimensional computer graphics and digital book design. Students build a three-dimensional model based on their soft toy designs and the character in preparation for inclusion in their digital books.

TY 443
Interactive Media for Toy Design
2 credits; 1 Lecture and 2 COMPUTER LABORATORY hours per week
Prerequisites: TY 442 and GD 407
Students develop a strong foundation in interactive technologies and how they relate to computer game design using Macromedia Director in order to expand characters designed in the previous semester. Completed assignments involve creation of interactive products using graphics, sound, animation, and programming for CD-ROM.

TY 444
Photorealistic Product Communication

2 credits, 1 Lecture and 2 LABORATORY hours per week
Prerequisite: TY342
Students develop the ability to transform hand-drawn images into a near photorealistic digital representation of product using tools in the latest version of Adobe Creative Suite. Students gain a full understanding of how to represent material, texture, light/shadow and reflection and the skills necessary to represent these qualities in their designs.

TY 461

Business Practices for the Toy Industry

2 credits
Prerequisites: TY 351 and TY 411
Addresses the legal, ethical, and practical considerations involved in selling or licensing a toy design. Topics include patent, trademark, and copyright law; disclosure and licensing agreements; corporate and agency structure.

TY 462
Professional Portfolio Development
2 credits; 4 STUDIO hours per week
Prerequisite: TY 442
Co-requisites: TY 443 and TY 493
Students analyze, position, and develop their portfolios for placement in an appropriate venue. A combination of studio work, marketing trend analysis, consultation with industry professionals, and presentation practice guides students toward a focused goal.

TY 491
Summer Internship: Toy Design
4 credits
Prerequisites: TY 311, TY 313 and TY 331
A summer internship in industry, scheduled individually for a minimum of 168 hours at the worksite and 12 hours on campus. Includes a pre- and post-internship seminar. Completion of a daily journal, a written and oral report on the experience, and a portfolio of work is required. Applications must be submitted in spring semester prior to acceptance into program.

TY 493
Senior Project: Design
1.5 credits; 3 STUDIO hours per week
Prerequisites: TY 411, TY 416, TY 417 and TY 431
The design component of the senior project, this course offers senior students the opportunity to individually design and present products from two of the major toy categories. Demands and restrictions of the toy industry are simulated by industry representatives who present students with actual market criteria.

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