Thesis Capstone 2023

Capstone 2023

Welcome to the Graduate Exhibition and Experience Design Thesis Capstone 2023!
The adjudication of the students' work took place in person on Dec 8th, 12–5:00pm with a celebratory Evening Reception 5-7pm.  

Recordings of the students' presentations can be found below (click the + next to "Thesis Statement & Design Development Documentation")

Exhibition and Experience Design 2023 MA Candidates

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Caroline Siavichay

Thesis and Project
Heal Harm Protect

Caroline Siavichay

Modern museums have become more than spaces for academic exploration that solely foster  intellectual well-being. These modern institutions have evolved into sacred spaces of community ritual and synergy that are fostering social well-being in an unprecedented way.

However, this phenomenon of societal cohesion and well-being is going largely underutilized, as many exhibitions are still designed with primarily intellectual learning outcomes in mind. 

Understanding why and just how deeply the use of museums as ritual  spaces can positively impact the social well-being of a surrounding community gives designers the opportunity to expand the scope of their intended project outcomes to include goals of fostering prosocial behavior and improving societal well-being. 

Through the sequencing of design elements to strategically include moments of shared group experiences, both synchronous and complementary, interspersed with opportunities for individual rest and reflection, museums can accomplish these goals in order to better contribute to the overall well-being of communities.

View the Design Development Package

Client: National Museum of Ireland

Venue: National Museum of Ireland - Country Life

Audience: Primary: Irish families and school groups    
Secondary: Tourists

Ivar Theorin

Thesis and Project
The Wonderful Visit to Oz, a Hero’s Experience

Ivar Theorin

In nature we get a sense of awe from the view of an expansive vista as well as when we lean in to look at the iridescence of the shell of a beetle. In the built environment on the other hand, we expect everything to be at a human scale and anything that deviates from this norm is likely to cause a disruption. In the field of exhibitions, we have the opportunity to elicit the sense of awe by implementing elements of biophilic design and having deliberate changes of scale of specific exhibit elements. These interventions will help visitors have a sustained engagement throughout the exhibition resulting in a memorable experience.

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Client: New York Public Library

Venue: Park Avenue Armory

Audience: Primary: Grandparents and grandchildren  
Secondary: School groups

Emily Tse

Thesis and Project
Artificial Minority: Combating Unconscious Biases Embedded in Facial Recognition Technology

Emily Tse

Our unconscious biases have been a problem in the past, present, and now the upcoming future. These biases — racial bias, gender bias, and age bias — perpetuate discrimination in facial recognition technology. The exhibition “Artificial Minority” brings public awareness to AI ethics encouraging responsible research and application. Exploring participatory museum techniques, such as role-play and workshop, provide ways to spark dialogue and foster awareness of these ongoing provocative issues.

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Client: National Institute of Standards and Technology

Venue: Cooper Hewitt, Smithsonian Design Museum

Audience: Primary: High school students, college students, and adults
Secondary: Educators, researchers, and designers

Tanisi Ghosh

Thesis and Project
Light and You

Tanisi Ghosh

Lighting in design is just electric current running through a wire, but it also impacts the cognitive current that runs through our brain. The lighting of an environment can completely transform a space, and it can also be used to positively affect and enhance the mood of its visitors. The opportunity of learning the emotional, cognitive impact of lighting on humans can enable us to elevate the experience of those we design for, and aligning this with the circadian rhythm of nature can help foster well-being in the spaces we care about. Using this, we can create an indoor experience that touches upon all of these aspects of using lighting to affect perception and feelings in humans.

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Client: Philips Hue

Venue:  SoHo lofts, NYC (event space)

Audience: Primary: 25-45: Explorers and professional hobbyists
Secondary: Ages 18-24: Facilitators

 

Laura O'Grady

Thesis and Project
Sleep Factory

Laura O'Grady Poster

Meaningful friendships play an essential role in human wellbeing in every stage of life. However, as people age, friendship often moves lower on people’s lists of priorities in favour of career and/or family.  Studies show this results in increased levels of loneliness in adults today, often labeled a “loneliness epidemic”. Additionally, finding and maintaining friendship in adulthood is increasingly hard as it requires practicing vulnerability, intentionality, making time, openness, and grace. Research shows that many adults attend museum exhibits, experiences, and events due to a social motivation. Designers can harness this intuitive motivation to create spaces that help visitors overcome barriers to friendship creation, maintenance, and strengthening. Design opportunities include: embedding friendship into design goals; creating a convivial space that ensures inclusivity; creating opportunities for social connection; and raise confidence in individual visitors.

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Client: Casper Mattresses 

Venue: Retail space, previously a bookstore, in downtown Ottawa, Ontario

Audience: Adults in periods of change and seeking identity
Primary: Young adults from mid-20s to 30s
Secondary: Adults around retirement

Wan Ting Lin

Thesis and Project
Shades of Empathy

Wan Ting Lin

Inclusivity considerations play a significant role in current principles for the design industry, and designers try to consider how to create spaces where all feel welcomed.

Color is an important element in conveying information in spatial design, however, it is hard for people with color blindness to distinguish colors because most systems are designed for people who can discriminate color normally. 

By understanding color blind perspectives, the designers can take advantage of diverse materials, mediums and lighting to create more inclusive, educational, and empathy-building exhibitions.

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Client: EnChroma, Powerhouse Arts, and Exploratorium

Venue: Powerhouse (Brooklyn, New York)

Audience: Primary: Experience seekers                            
Secondary: Family and friends of those who are color-blind
Tertiary: Professional hobbyists

Janine Edovas

Thesis and Project
Superhero School

Janine Edovas

Inclusion in museums can extend beyond physical access to accommodating all audiences including the neurodivergent (with conditions such as autism, ADHD, and learning disabilities) through events such as early morning sensory-friendly programs. However, these programs are limited as they only happen occasionally and are very focused on accommodating sensory sensitivities, which vary even among neurodivergent visitors.

A multisensory exhibition around common interests can not just accommodate but engage children across a range of cognitive abilities, while focusing on visitors on the autism spectrum. This approach will increase their self-esteem and recognize that their unique abilities make them valued members of society.

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Client: NY Hall of Science

Venue: NY Hall of Science

Audience: Primary: Families with young children ages 4 to 8 on the autism spectrum. 
Secondary: Families with other neurodivergent and neurotypical children.

Flavia Pedrosa Tonietto

Thesis and Project
Horsecentrism

Flavia Pedrosa Tonietto

Navigating and orienting oneself in an exhibition are activities that can occur concomitantly or not, depending on the level of familiarity that the user has with the environment. Usually, when the visitor is open to exploring the space in a democratic way, they are more susceptible to behavioral patterns that assume individualistic preferences, thus allowing intrinsic elements of the exhibition to influence the path taken. Exactly there lies the opportunity for designers to affect a visitor's decision-making. Designers can strategically position elements such as displays, artwork, and text to create a hierarchy to explore the potential for spatial attraction.

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Client: PATH International and German Equestrian Federation(FN)

Venue:  Park Avenue Armory Conservancy

Audience: Primary: Local and international tourists.    
Secondary: People who are directly involved with horses, such as equine therapy professionals, professional riders, and amateurs. People who provide any service to the welfare of horses 
Tertiary: Horse lovers

D. Villella

Thesis and Project
The Rainbow Connection

D. Villella

The expansion of the Queer community since the inception of the Queer rights movement has led to culture gaps and fracturing among differing Queer social groups. Rebuilding the connections between these unique groups would give Queer people insight into others as well as themselves. Fostering unity in this way can galvanize the community at large, while at the same time, addressing systemic internal phobias, deepening an individual’s sense of self, and reinforcing empathy with the struggles of others.

Thought-provoking, educational spaces that welcome conversation among broad demographics of Queer people have the power to build community through discussion of Queer history and mental health.

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Client: The American LGBTQ+ Museum & The Generations Project

Venue: Traveling Exhibition - Originating Venue: The LGBTQ+ Center, NYC

Audience: Primary: The Queer community   
Secondary: Friends and family of the Queer community

Cameron Ledy

Thesis and Project
Designs On You: Find Your Missing Piece (of art)

Cameron Ledy

Collecting art is an identity-affirming practice driven by personal taste and a subjective definition of value however it seems incapable of escaping larger trends of The Art Market. As a result, spaces can be designed to encourage visitors to feel more confident in their individual choices in art, potentially protecting them from external market pressures when purchasing. Fine art exhibitions that incorporate community feedback toward nurturing individuality over market influence can impact both small and large galleries and increase their value to the community. This exhibition explores how this dynamic can occur and creates fun opportunities to give feedback on what can feel like a serious or inaccessible topic to some.

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Client:  Creative Time

Venue: Highline Stages

Audience: Primary: Art buyers
Secondary: Art enthusiasts

Janelle Sochet

Thesis and Project
Earth Within

Janelle Sochet Poster

To ground is to align your mind, body, and soul. This can be accomplished in many ways depending on the preference of the individual’s connection to their sense of self and environment. Although, a universally sound rule of grounding is breath-work. Our breath taps into every part of our being and connects us to our surroundings, providing confidence in the present. Before we continue, pause and take a breath. And not the typical implicit breath, but an intentional full belly breath, in and out. This is an opportunity to root into the now and clear your mind. Through the art of breath, spaces optimal for grounding can be integrated into designed environments to elevate experiences of visitor engagement.

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Client: Philips Hue

Venue:  Brooklyn Museum and Botanical Gardens

Audience: Primary: K-12  
Secondary: Wanderers of all kinds

 

 

Sonali Agle

Thesis and Project
Symphony of Colors 

Sonali Agle

The importance of color in our everyday lives cannot be understated. Color plays a pivotal role in various aspects of human perception, communication, experience and cultural expressions. Color is one of the constants in our lives. We learn, work, live and sometimes even dream in color. This in turn, raises the question - Is color accessible to everyone? Effective color accessible experience plays a crucial role in creating inclusive and user-friendly environments by prioritizing color choices, contrast, and alternative design elements, thereby enhancing accessibility and ensuring equal participation for individuals with visual impairments or color vision deficiencies.

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Client: Pantone x Apple Music

Venue: Bryant Park, NYC

Audience: Primary: Creatives, Apple music users, and students   
Secondary: Tourists and locals
Tertiary: People with Synesthesia